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Kill Mosquito

ARKIT Exploration
Project Date: 2017, München | Project Type: AR Game (Side Project) | My Role: UI Design
We formed a team with people of 3, a designer (me), a developer and a 3D molder. We want to try out the newly launched Arkit.
I illustrated the whole UI for the "Kill Mosquito" within one week. The screen design started from benchmarking, ideation. During the design phase, late-night daily helped us to track the speed and align the technical feasibility.
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